Welcome to the
Clique Games Blog.
Your go-to hub for VR/XR studios, developers, investors, and enthusiasts.
As a leading VR publisher, we want to offer the insights, research, and updates that are most useful to you.
How a Sequel Drives Sales to Its Prequel—The Frenzy VR and Frenzy Extinction Story
Dive deep into the statistics of Frenzy VR and the launch of its sequel, Frenzy Extinction, and read some strategies you can use if you have an existing game franchise to maximize the sales of both games.
Revitalizing Frenzy VR through TikTok Marketing
This case study delves into how Clique Games transformed Frenzy VR, a once-popular but fading virtual reality game developed by Innoverse Games, into a rejuvenated sensation through a strategic TikTok marketing campaign.
Meta's New App Store a Good Sign for VR Indies
Frenzy VR, developed by Innoverse Games and published by Clique Games, exemplifies the huge opportunities for VR titles that start on Meta's AppLab and then hit the Meta Store.
"Monkey Doo" Battle Pass Success Story
The implementation of a monthly subscription model in the form of the "Battle Pass", coupled with a game update strategy for the live-service game "Monkey Doo" marked a significant shift in the game's monetization.
Empowering "AppLab" VR Games to Thrive on the Official Meta Store
This case study examines three games: Rogue Ascent VR, Dragon Fist: VR Kung Fu, and Monkey Doo, demonstrating the significant value of reaching the Meta store.