Welcome to the
Clique Games Blog.
Your go-to hub for VR/XR studios, developers, investors, and enthusiasts.
As a leading VR publisher, we want to offer the insights, research, and updates that are most useful to you.
Case Study: Optimizing TikTok Ad Spend Performance
See how leveraging creative A/B testing, a mix of in-house and influencer-driven content, and constant optimization can help your TikTok ads see remarkable results in both engagement and conversions.
How Frenzy VR Transformed from Niche Title to VR Powerhouse
Discover how Frenzy VR revived its player base and boosted sales through strategic TikTok marketing, a key platform merger, and the release of its sequel, Frenzy Extinction. Learn the steps indie game developers can take to breathe new life into older titles.
Revitalizing Frenzy VR through TikTok Marketing
This case study delves into how Clique Games transformed Frenzy VR, a once-popular but fading virtual reality game developed by Innoverse Games, into a rejuvenated sensation through a strategic TikTok marketing campaign.
Meta's New App Store a Good Sign for VR Indies
Frenzy VR, developed by Innoverse Games and published by Clique Games, exemplifies the huge opportunities for VR titles that start on Meta's AppLab and then hit the Meta Store.
"Monkey Doo" Battle Pass Success Story
The implementation of a monthly subscription model in the form of the "Battle Pass", coupled with a game update strategy for the live-service game "Monkey Doo" marked a significant shift in the game's monetization.
Empowering "AppLab" VR Games to Thrive on the Official Meta Store
This case study examines three games: Rogue Ascent VR, Dragon Fist: VR Kung Fu, and Monkey Doo, demonstrating the significant value of reaching the Meta store.