Welcome to the
Clique Games Blog.
Your go-to hub for VR/XR studios, developers, investors, and enthusiasts.
As a leading VR publisher, we want to offer the insights, research, and updates that are most useful to you.
2025 State of the Gaming Industry: 5 Things XR Devs Must Pay Attention To
Discover 5 major trends from the 2025 GDC report every XR developer needs to know—from PCVR vs. standalone strategy to monetization, marketing, and the future of VR hardware.
SURVEY | How to Build and Grow a Thriving VR Game Community
Discover key insights from our VR Game Community Engagement Survey! Learn what keeps players engaged, how toxicity impacts retention, the best content strategies, and how to grow your game's community.
VR Game Discord Server Setup: Essential Steps & Best Practices
This guide provides a comprehensive approach to structuring and managing your VR Game Discord server, ensuring it meets the needs of both the game and the community.
Meta Quest 3S: Finally, an Affordable Mixed Reality Device
With the Meta Quest 3S, mixed reality is finally within reach for more people than ever before. For users who want to explore mixed reality without breaking the bank, the Quest 3S is a perfect gateway.
The Future of VR Esports & the Path to Mainstream Adoption
Big news in the world of gaming—the International Olympic Committee (IOC) has officially announced the creation of the Olympic Esports Games, set to begin in 2025 in Saudi Arabia.
Meta's New App Store a Good Sign for VR Indies
Frenzy VR, developed by Innoverse Games and published by Clique Games, exemplifies the huge opportunities for VR titles that start on Meta's AppLab and then hit the Meta Store.
How to Drive VR Game Sales: A Comprehensive Marketing Guide
Dive into the actionable marketing tips that can transform your VR game from a hidden gem to a celebrated success.
Empowering "AppLab" VR Games to Thrive on the Official Meta Store
This case study examines three games: Rogue Ascent VR, Dragon Fist: VR Kung Fu, and Monkey Doo, demonstrating the significant value of reaching the Meta store.